I don't know who you are...Sorry.

So in looking back across the blog page here on the site I realized I haven't posted anything in nearly a year. Well, here's a post from another account of mine elsewhere from a few months ago, that I had forgotten about:

Like most of my posts, today I just want to get something off of my chest. While I was at a recent art show I ran into a number of my fellow artists, and as always we begin to talk about our ventures in the art world. One such friend (which will go nameless for various reasons) expressed to me the awkward displeasure of having someone recognize you, without you the artist knowing who they are. This I find to be a common problem among artists as well as any other public figure. In fact, I was reminded of my time in Catholic Seminary, when parishioners would know who I was without me knowing who they are.  

From the artist’s perspective, we are meeting fans and patrons of our work. Based on the artist, this may be easier, or harder, for some to remember a name or face. Either way though... they know you, but you don’t know them.

For me, this happens a lot online as well. While I may enjoy the conversations with many aspiring artists, there are very few of them who I will remember by name. On DeviantArt I’m lucky enough to recognize a user’s avatars, instead of their username. Youtube is just the same. I am of course operating on my best intentions, but sometimes I lose track of everyone.

So my point for today, is really a concern that I do wish more fans and patrons of the arts would recognize. Put simply, it’s that we (as artists) meet a lot of people, and can’t be expected to remember everyone. While it is very easy for a single person or a group to know one person, it is much harder for a single person to know all the members of a group. In regards to my seminary days...a church of people, will know a priest, deacon, or seminarian by name, but that person won’t know the names of 500+ people.

In general, I ask that you don’t hold the artist accountable for knowing your name, wanting to be friends, or treating you with anything more than awkward respect they already give you. Please, it’s hard enough already.

The Dangers of Artistic Relativism

I have a question for you. What is art to you?

No, I haven’t asked this already, I’m not trying to figure out what art is in general, I’m asking what art is to/for you. Have your answer? Good, because you’re probably wrong.

There is a nasty idea that has become the norm for how we view art in our society. It’s the idea of Artistic Relativism or the idea that as individuals we can all define art and we’re all inherently right in whatever opinion we hold. Not only is this idea dangerous, but it’s also something of a philosophical cancer that has become so accepted we don’t know it even exists.

So why is Artistic Relativism such a problem? It seems like it would be nice to have everyone define art for themselves, and as a fan of art it makes sense as everyone has different tastes. But personal preferences on styles aside, there can be great art that is great without you caring for the piece at all. For example many people love the impressionist movement with artists like Claude Monet. I however find the style visually disgusting. The lack of heavier contrast and brighter colors (not just pastel tones) is very unappealing to me. However, that doesn’t mean I stop acknowledging the genius behind the movement and how the style has influence other artist’s work in the process. However, Artistic Relativism creates fictional personal standards for an already established system. This system is of course is the Elements and Principles of Design as they relate to a piece of visual art. Yet if the individual defines their own system on which to judge art, we find a devaluing of standards already in place, and we then would need to redefine art (which is a problem all its own). In short, if everyone can define art for themselves, then no artist will be able to create something that as a collective art community we can find to be a pure example of excellence.

Where does this problem come from? If obviously hasn’t always been an issue within the artistic community, has it? While many of the greatest artists of all time challenged the system and foundations of what make a piece of art great, they still held true to what is compositionally and visually standard. The same uses of color, line, form, value, etc. paired with the concepts of unity, balance, movement, etc. runs like a vein of pure gold through every artistic movement in history. That is to say until we reach a more “modern” era of art. It is at a time after the movements of art deco and post-modern minimalism that we stop thinking about art as an unshakable idea, and start redefining the idea of what art is for us. Art at some point stopped being about the collective whole of both artists and patrons of the arts, to the elementary idea of “what looks good” or “what challenges other ideas.”

What you already may have guessed is what I believe to be the main cause of artistic relativism, and that is the oversaturation of images via the online experience. While I’m always an advocate for artists to share their work online, I also caution the practice of turning looking at art into simple “image browsing.” It is because of this oversaturation of images we experience daily that allows and encourages us t o treat are like it’s as meaningless and disposable as a day old newspaper. Simply looking at a piece of art and treating it with the same generic response creates a form of disconnect between the complexity of an art work and the reaction that we have to it.

Ok. Let’s boil things down to the main point here. Artistic Relativism creates a terrifying paradox for both the beginning artist and the professional alike, by reducing the craft into only what you want to know, what you like, and/or what matters to your feelings. Rather than a cloudy and weak idea of art that relativism provides, we should instead seek out the types of art that radically engage our visual, intellectual, and philosophical mindsets. Bland art that is “just trying to make a statement” or “just trying to break the rules” instead of engaging an audience; isolates, stupefies, and reduces such a viewer to a rat in a cage designed to stroke the ego of the self proclaimed artist and justify a selfish and bastardized view of the creative process.

When you create a piece of art you are designing something to be extraordinary. However, what is designed to be great should not exceed the ability for the artist (or patron) to understand that the piece is believable.

What is Art? Really?

No, really. What really is the distinction between art and non-art? It is not an easy question to answer. In fact it may be easier to answer indirectly. Rather than trying to wrap our heads around what can be considered art, we should first think about what art isn’t. So, in trying to understand an abstract philosophical concept like art, it would only make sense to do so.

Let me start by making one simple clarification. Art IS NOT EVERYTHING. This is what many artists and fans of the arts seem to say when the feel they have learned a thing or two about art. The truth is that without a distinction then what IS consider art will lose all value. Put simply…if everything is art then nothing is special and if nothing is special then nothing is art. It’s a bit of a paradox of creation and execution of the craft, but the meaning holds. If we consider every creative act and every result of that act a piece of art, then what is to say that any of it should be considered worth the time of the creator or the fan of such a project. While we may consider a great piece of art something special, if everything is given the same attention, then nothing will stand out to be considered great.

We should also discuss the concept of creativity and how it also is not the balance point on which all art is or is not created. Many people either think that they are not creative, but in truth they really just haven’t learned to harness their naturally creative side, or do not recognize it in action. First let’s look at those who haven’t learned to harness their creativity. Art is not the only creative field out there, and I’m not just talking about music either. In fact the fields of the sciences (in any capacity) are deeply creative fields. As discussed by Adam Savage at his keynote at SXSW this year, the act of coming up with a hypothesis isn’t always as simple as it seems. The example given was from an episode of his long running show on the Discovery Channel “Mythbusters.” Does someone walking or running in the rain get more or less wet? What sounds like a simple premise becomes more complicated when you start finding a way to test it, especially when knowing after a certain period of time you can’t get any wetter. Ok so what does this have to do with creativity and art? Put simply that just because the outcome may not be fancy or expected, that doesn’t make it any less creative. Maybe you’re not working toward an artistic masterpiece or a brilliant orchestral score, but the act of creating something or more accurately creative problem solving isn’t so elusive. Creative thinking is not exclusive to the arts and it never has been. If you can solve a word problem in math class then you can certainly be creative in whatever field you choose. You may not recognize your creativity, but I can guarantee that whether you’re at work or enjoying your favorite hobby, that you too are creative. 

Let us also have a look at those who may not know how to harness their creativity as of yet. This is often a very frustrating situation to be in, but the truth is that it doesn’t have to be. Finding your creative field can be as simple as playing a game. As actor and internet activist Wil Wheaton has become a voice for content creators around the web, his model of sharing his work and life has become a way for many creators both young and old to understand what it means to be a gamer. Again you may ask yourself what this has to do with art. Wheaton often expresses his love for games and how creative traditional roll-playing games can be. For him games are about building important relationships both with friends and with family, which may not seem very creative at first, but of course it depends on the game. Games for Wheaton are his time to be creative with family and friends. This creative overtone is used not to make art, but to create bonds with people (which I think is what every artist wants anyway).

However, we again should not confuse creativity with Art, and so we come to the question again…What is art, really? Have we even answered the question yet? Well, no. So if not every creative act can be called art, then what can we make the distinction. I pose at this time a slightly more complex question. What is an artist? This could help us answer our question a little more simply. If we define art as the creative product of an artist, we then must define “artist.” As you may already know art isn’t limited to just the visual arts. We must also include composers, dancers/actors, and writers. Again though not everything a visual artist, writer, etc. does can be considered art. This is where I believe that there are three vitally important factors in defining what can qualify as art.

First we have the artist factor. Is the artist trying to create something meaningful, something that tells a story, and/or has merit? If the person creating the piece just is throwing things together willy-nilly without the idea of a finished product, instead of a piece of art, what we have then is a mess. Even if someone finds meaning in what someone else has created then the person finding the meaning (or the fan in this case) is the true artist, not the creator of the pile of garbage. Massachusetts’ Museum of Bad Art is a great example of artists with the best intentions and falling completely flat on the technical aspects.  While many artists producing “good art” might find the fact that this gallery sells pieces a bit insulting, it is also intriguing that you could classify art to be “bad” and still be art. By this stand point the intent of the artist is a vital part in classifying what art really is.

Second we have a less important but still vital part of the world of art…Community! Between fans of the art, patrons, and gallery owners/curators, we all have the responsibility and right to know what we like and what should be called art. The core of the art community these days is an artist and his/her personal fan base. As a community it is important to understand and artist’s intentions and desires in creating his/her art. However contrary to popular belief, the community doesn’t solely decide on what art really is. This is why many people both misrepresent and misunderstand modern art. There are large communities of people that will buy a piece of something that isn’t made by an artist and call it art. This as mentioned in artist factor makes the community the artist instead of the individual. If the collective art community places value in a pile of trash, then it becomes the creative act of the collective that puts value and meaning into a piece, thus making them the artists. Perhaps this is why my and many others’ frustrations in the modern art market lay. At the same time, however artists that create something “before their time,” may not be recognized by a community in the present, but instead in the future validating their creations.

The final and often most important factor in what can be called art exist in the relevance to and relationship with the historical context of art. While many artists will have the best intentions and their communities do as well, the piece just may not have a place in art. Again we can very easily get into trouble with this idea saying that because it doesn’t fit into a category we can’t call it art. This often then becomes called avant-garde. This is often the most overlooked factor in the world of art, and it’s also the reason many believe the community takes the most dominant control over what art really is. However, if the community doesn’t take the historical context of technique, medium, intention, skill, design, and intent into effect, then the community is the factor at fault in deciding if something is called art when it shouldn’t be.

There is a video from Prager University and Artist Robert Florczak, which describes the historical need in analyzing Modern Art. The video is a bit biased, but the basic idea holds true to the three factors we’ve been discussing. The video dives into the difference between something creative and something that is aesthetically pleasing and artistic. Again, just because something is creative, doesn’t mean its art.

So, what are we left with between creativity, the artist, and the actual art? If we say that art is the physical, emotional, or auditory result of an artist’s creative process. Then the artist is an individual that creates something deemed of value by both the artist and the cultural community, while maintaining a place within historical context. Our understanding of the historical context of all art will allow us to build an ever expanding library of style, technical skill, design, and intent, which acts as the foundation to determine if the product of a creative act can be called art.

 

What are your thoughts on the matter? Feel free to thoughts and opinions share in the comments.

You are NOT an artist...

I have something difficult to tell some of you. You’re NOT an artist, but guess what? That’s ok. You don’t have to be a professional, or enjoy working on stuff all the time. You don’t have to be part of the “in crowd.” You can just be a fan. Or a drawer, or a painter…without being an “artist.”

This is something that I see far too often. While I for one will encourage everyone giving them the honorary title of “artist,” some people are only going to be drawers/painters. The biggest distinction to make here is that there is a difference between “artist” and “craftsman” or “artisan.”

We all want to encourage each other, but it’s important to make the distinction between the imaginative creative mind and the technical skill of a good draftsman/craftsman. This isn’t to say though that those with technical skill cannot be trained to harness their inherent creativity, but it should be noted that creative thinking is easier for some than others. While, there is some debate on whether creativity is nature or nurture, I will be one to say that it’s a bit of both. Most artists you will talk to will talk about drawing and being creative from an early age. However, the nurturing and fostering of creativity can indeed be taught.

Earlier this year, Sarah Urist Green (wife to author and youtuber John Green), partnered with PBS Digital Studios to create a series of creative projects for less or seemingly not creative people. The concept was fostered by the “nerdfightaria” community from John and Hank Green’s channel “vlogbrothers,” as well as great use of social media to spread the word. While the series features successful artists creating revolutionary and remarkable creations, they also challenge the audience to unlock their creative juices in order to produce something of meaning and value (aka. Art).

But what does any of this mean for you? I don’t want to be someone who will crush your hopes and dreams, far from it in fact. Asking these big questions of yourself should and hopefully will help you grow as or into the artist you want to become. However technical skill should never be confused with the same creativity and drive that backs the working artists of today.

What are your thoughts on this? Can everyone become an artist, or is it harder than just learning to harness your creative side?  Share your thoughts in comments.

Actual Texture and Paint Sculpting

We all know the works of master painter Vincent Van Gogh, but few know just how much texture is present his paintings. Last year photo of the day sites like “Twisted Sifter” brought us a closer look at Van Gogh’s masterpieces and blew us away at the rich texture these paintings have. His unique Post-Impressionist style gave way to inspire many artists that came after him, but those who have never and perhaps will never see his works in person can still appreciate what he had accomplished as an artist.

However, let us return to our initial topic of texture. There is a technique that often goes unnoticed in the painting world and that is the use of and difference between actual and perceived texture. Perceived texture is the use of value/contrast and color to create the illusion of certain textures (such as stone, wood, or metal). Actual texture though is very different. While many mixed media artists will be familiar with the use of various materials in a collage, there is also a technique for painters that is often referred to as “impasto”. The impasto style of painting uses thick areas of paint to create little “mountains” of the medium on a canvas (or other support). For example in my recent painting “Discovery” I used a heavy application of Golden’s Light Molding Paste, to build a raised section of the painting. While I realize in the use of such a technique is nothing new, I’ve started calling this technique “Paint Sculpting.” In short, it’s about how can I continue to use traditional 2D methods while slowly incorporating impasto techniques to create a more dynamic visual experience.

Remembering the master works of Van Gogh while still inspired by today’s concept artists, my work continues as I push for the next great idea as well as its execution. It is for this reason I suggest to any aspiring artist to brush on their art history. We may come up with new ideas, but it is still an important part of any artist’s process to understand and study those artists that came before us.

So whether you’re using a paste to build up texture, or just a generous quantity of heavy body paint, remember that a painting isn’t just about the 2D imagery but also about the textural technique involved in the process.